Chaos Phantom Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Armageddon Knight
SR Rarity
Armageddon Knight
SR Rarity
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

UR Rarity
Black Luster Soldier - Envoy of the Beginning
UR Rarity
Black Luster Soldier - Envoy of the Beginning
UR Rarity
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
SR Rarity
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.

SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
SR Rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.

UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
UR Rarity
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.

SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
SR Rarity
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.

N Rarity
Chaos Betrayer
N Rarity
Chaos Betrayer
N Rarity
Chaos Betrayer
DARK 6
Chaos Betrayer
  • ATK:

  • 2000

  • DEF:

  • 2000


If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.

UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
UR Rarity
Chaos Dragon Levianeer
DARK 8
Chaos Dragon Levianeer
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn.

R Rarity
Chaos Grepher
R Rarity
Chaos Grepher
R Rarity
Chaos Grepher
LIGHT 4
Chaos Grepher
  • ATK:

  • 1700

  • DEF:

  • 1600


While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name the sent monster had in the GY. You can only use this effect of "Chaos Grepher" once per turn.

SR Rarity
Chaos Nephthys
SR Rarity
Chaos Nephthys
SR Rarity
Chaos Nephthys
DARK 8
Chaos Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.

SR Rarity
Chaos Valkyria
SR Rarity
Chaos Valkyria
SR Rarity
Chaos Valkyria
LIGHT 4
Chaos Valkyria
  • ATK:

  • 1800

  • DEF:

  • 1050


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.

UR Rarity
Chaos Witch
UR Rarity
Chaos Witch
UR Rarity
Chaos Witch
DARK 4
Chaos Witch
  • ATK:

  • 1500

  • DEF:

  • 1500


You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect.

UR Rarity
Fairy Tail - Luna
UR Rarity
Fairy Tail - Luna
UR Rarity
Fairy Tail - Luna
LIGHT 4
Fairy Tail - Luna
  • ATK:

  • 1850

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

R Rarity
Lightpulsar Dragon
R Rarity
Lightpulsar Dragon
R Rarity
Lightpulsar Dragon
LIGHT 6
Lightpulsar Dragon
  • ATK:

  • 2500

  • DEF:

  • 1500


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.

N Rarity
Orbital Hydralander
N Rarity
Orbital Hydralander
N Rarity
Orbital Hydralander
DARK 8
Orbital Hydralander
  • ATK:

  • 3000

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.

R Rarity
Shell of Chaos
R Rarity
Shell of Chaos
R Rarity
Shell of Chaos
DARK 4
Shell of Chaos
  • ATK:

  • 1600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
UR Rarity
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.

SR Rarity
The Chaos Creator
SR Rarity
The Chaos Creator
SR Rarity
The Chaos Creator
DARK 8
The Chaos Creator
  • ATK:

  • 2300

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn.

UR Rarity
The Iris Swordsoul
UR Rarity
The Iris Swordsoul
UR Rarity
The Iris Swordsoul
LIGHT 8
The Iris Swordsoul
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from; ● Hand: Special Summon 1 monster from your hand. ● Deck: Draw 2 cards. ● Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck. You can only use each effect of "The Iris Swordsoul" once per turn.

UR Rarity
Sakitama
UR Rarity
Sakitama
UR Rarity
Sakitama
LIGHT 4
Sakitama
  • ATK:

  • 400

  • DEF:

  • 900


Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.

UR Rarity
Assault Synchron
UR Rarity
Assault Synchron
UR Rarity
Assault Synchron
DARK 2
Assault Synchron
  • ATK:

  • 700

  • DEF:

  • 0


During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn.

SR Rarity
Chaos Mirage Dragon
SR Rarity
Chaos Mirage Dragon
SR Rarity
Chaos Mirage Dragon
LIGHT 4
Chaos Mirage Dragon
  • ATK:

  • 1600

  • DEF:

  • 600


You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn.

R Rarity
Core of Chaos
R Rarity
Core of Chaos
R Rarity
Core of Chaos
LIGHT 2
Core of Chaos
  • ATK:

  • 0

  • DEF:

  • 1600


Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it.

SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
SR Rarity
Incredible Ecclesia, the Virtuous
LIGHT 4
Incredible Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.

UR Rarity
Ringowurm, the Dragon Guarding the Hundred Apples
UR Rarity
Ringowurm, the Dragon Guarding the Hundred Apples
UR Rarity
Ringowurm, the Dragon Guarding the Hundred Apples
LIGHT 2
Ringowurm, the Dragon Guarding the Hundred Apples
  • ATK:

  • 100

  • DEF:

  • 1100


If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 "Hundred Apples Token" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of "Ringowurm, the Dragon Guarding the Hundred Apples" once per turn.

SR Rarity
Shinobi Necro
SR Rarity
Shinobi Necro
SR Rarity
Shinobi Necro
DARK 2
Shinobi Necro
  • ATK:

  • 800

  • DEF:

  • 0


If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shinobi Necro" once per turn.

SR Rarity
The Golden Swordsoul
SR Rarity
The Golden Swordsoul
SR Rarity
The Golden Swordsoul
LIGHT 4
The Golden Swordsoul
  • ATK:

  • 1800

  • DEF:

  • 1500


When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    SR Rarity
    Branded Regained
    SR Rarity
    Branded Regained
    SR Rarity
    Branded Regained
    Spell Continuous
    Branded Regained

      If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.

      SR Rarity
      Burial from a Different Dimension
      SR Rarity
      Burial from a Different Dimension
      SR Rarity
      Burial from a Different Dimension
      Spell Quick
      Burial from a Different Dimension

        Target up to 3 banished monsters; return them to the GY.

        UR Rarity
        Called by the Grave
        UR Rarity
        Called by the Grave
        UR Rarity
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



          Tag(s):

          SR Rarity
          Chaos Space
          SR Rarity
          Chaos Space
          SR Rarity
          Chaos Space
          Spell Normal
          Chaos Space

            Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the Deck, then draw 1 card. You can only use each effect of "Chaos Space" once per turn.

            N Rarity
            Chaos Zone
            N Rarity
            Chaos Zone
            N Rarity
            Chaos Zone
            Spell Field
            Chaos Zone

              Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your field, then target 1 banished monster with a Level equal to the number removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.

              SR Rarity
              Extra-Foolish Burial
              SR Rarity
              Extra-Foolish Burial
              SR Rarity
              Extra-Foolish Burial
              Spell Normal
              Extra-Foolish Burial

                Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

                UR Rarity
                Foolish Burial
                UR Rarity
                Foolish Burial
                UR Rarity
                Foolish Burial
                Spell Normal
                Foolish Burial

                  Send 1 monster from your Deck to the GY.



                  Tag(s):

                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                    SR Rarity
                    Chaos Phantasm
                    SR Rarity
                    Chaos Phantasm
                    SR Rarity
                    Chaos Phantasm
                    Trap Normal
                    Chaos Phantasm

                      Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters.

                      SR Rarity
                      Needlebug Nest
                      SR Rarity
                      Needlebug Nest
                      SR Rarity
                      Needlebug Nest
                      Trap Normal
                      Needlebug Nest

                        Send the top 5 cards of your Deck to the GY.

                        Extra Deck

                        UR Rarity
                        Elder Entity N'tss
                        UR Rarity
                        Elder Entity N'tss
                        UR Rarity
                        Elder Entity N'tss
                        LIGHT 4
                        Elder Entity N'tss
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                        SR Rarity
                        Tearlaments Kitkallos
                        SR Rarity
                        Tearlaments Kitkallos
                        SR Rarity
                        Tearlaments Kitkallos
                        DARK 5
                        Tearlaments Kitkallos
                        • ATK:

                        • 2300

                        • DEF:

                        • 1200


                        1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

                        SR Rarity
                        Angel of Zera
                        SR Rarity
                        Angel of Zera
                        SR Rarity
                        Angel of Zera
                        LIGHT 8
                        Angel of Zera
                        • ATK:

                        • 2800

                        • DEF:

                        • 2300


                        1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn.

                        UR Rarity
                        Black-Winged Assault Dragon
                        UR Rarity
                        Black-Winged Assault Dragon
                        UR Rarity
                        Black-Winged Assault Dragon
                        DARK 10
                        Black-Winged Assault Dragon
                        • ATK:

                        • 3200

                        • DEF:

                        • 2800


                        1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.

                        UR Rarity
                        Bystial Dis Pater
                        UR Rarity
                        Bystial Dis Pater
                        UR Rarity
                        Bystial Dis Pater
                        DARK 10
                        Bystial Dis Pater
                        • ATK:

                        • 3500

                        • DEF:

                        • 3500


                        1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

                        UR Rarity
                        Chaos Angel
                        UR Rarity
                        Chaos Angel
                        UR Rarity
                        Chaos Angel
                        DARK 10
                        Chaos Angel
                        • ATK:

                        • 3500

                        • DEF:

                        • 2800


                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                        SR Rarity
                        Chaos Archfiend
                        SR Rarity
                        Chaos Archfiend
                        SR Rarity
                        Chaos Archfiend
                        DARK 8
                        Chaos Archfiend
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn.

                        R Rarity
                        Chaos Beast
                        R Rarity
                        Chaos Beast
                        R Rarity
                        Chaos Beast
                        DARK 6
                        Chaos Beast
                        • ATK:

                        • 2000

                        • DEF:

                        • 1800


                        1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY.

                        UR Rarity
                        Despian Luluwalilith
                        UR Rarity
                        Despian Luluwalilith
                        UR Rarity
                        Despian Luluwalilith
                        LIGHT 12
                        Despian Luluwalilith
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

                        UR Rarity
                        Draco Berserker of the Tenyi
                        UR Rarity
                        Draco Berserker of the Tenyi
                        UR Rarity
                        Draco Berserker of the Tenyi
                        DARK 8
                        Draco Berserker of the Tenyi
                        • ATK:

                        • 3000

                        • DEF:

                        • 0


                        1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.

                        SR Rarity
                        Golden Cloud Beast - Malong
                        SR Rarity
                        Golden Cloud Beast - Malong
                        SR Rarity
                        Golden Cloud Beast - Malong
                        LIGHT 6
                        Golden Cloud Beast - Malong
                        • ATK:

                        • 2200

                        • DEF:

                        • 1000


                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                        SR Rarity
                        Immortal Dragon
                        SR Rarity
                        Immortal Dragon
                        SR Rarity
                        Immortal Dragon
                        DARK 6
                        Immortal Dragon
                        • ATK:

                        • 500

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.

                        SR Rarity
                        Mannadium Trisukta
                        SR Rarity
                        Mannadium Trisukta
                        SR Rarity
                        Mannadium Trisukta
                        LIGHT 6
                        Mannadium Trisukta
                        • ATK:

                        • 2300

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn.

                        UR Rarity
                        PSY-Framelord Omega
                        UR Rarity
                        PSY-Framelord Omega
                        UR Rarity
                        PSY-Framelord Omega
                        LIGHT 8
                        PSY-Framelord Omega
                        • ATK:

                        • 2800

                        • DEF:

                        • 2200


                        1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.

                        UR Rarity
                        Tri-Edge Master
                        UR Rarity
                        Tri-Edge Master
                        UR Rarity
                        Tri-Edge Master
                        LIGHT 6
                        Tri-Edge Master
                        • ATK:

                        • 2100

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can apply the appropriate effect, based on the Levels used for its Synchro Summon, or if you used 3 or more monsters as materials, apply all these effects, in sequence. ● 1 & 5: Destroy 1 other card on the field. ● 2 & 4: Draw 1 card. ● 3 & 3: Treat this card as a Tuner. You can only use this effect of "Tri-Edge Master" once per turn.

                        Need 44 UR

                        UR Rarity
                        Blue-Eyes Abyss Dragon1 card
                        UR Rarity
                        Blue-Eyes Alternative White Dragon1 card
                        UR Rarity
                        Blue-Eyes Jet Dragon1 card
                        UR Rarity
                        Bystial Magnamhut1 card
                        UR Rarity
                        Maxx "C"3 card
                        UR Rarity
                        The Bystial Lubellion2 card
                        UR Rarity
                        Tri-Brigade Mercourier1 card
                        UR Rarity
                        Albion the Branded Dragon2 card
                        UR Rarity
                        Albion the Sanctifire Dragon1 card
                        UR Rarity
                        Borreload Furious Dragon1 card
                        UR Rarity
                        Despian Quaeritis1 card
                        UR Rarity
                        Granguignol the Dusk Dragon1 card
                        UR Rarity
                        Lubellion the Searing Dragon1 card
                        UR Rarity
                        Mirrorjade the Iceblade Dragon2 card
                        UR Rarity
                        Rindbrumm the Striking Dragon1 card
                        UR Rarity
                        Titaniklad the Ash Dragon1 card
                        UR Rarity
                        Predaplant Verte Anaconda1 card
                        UR Rarity
                        Blue-Eyes White Dragon1 card
                        UR Rarity
                        Blue-Eyes Chaos MAX Dragon1 card
                        UR Rarity
                        Blazing Cartesia, the Virtuous2 card
                        UR Rarity
                        Guiding Quem, the Virtuous1 card
                        UR Rarity
                        Branded Fusion1 card
                        UR Rarity
                        Branded Lost1 card
                        UR Rarity
                        Called by the Grave2 card
                        UR Rarity
                        Foolish Burial1 card
                        UR Rarity
                        Fusion Deployment3 card
                        UR Rarity
                        Gold Sarcophagus1 card
                        UR Rarity
                        Harpie's Feather Duster1 card
                        UR Rarity
                        Super Polymerization2 card
                        UR Rarity
                        That Grass Looks Greener1 card
                        UR Rarity
                        The Melody of Awakening Dragon1 card
                        UR Rarity
                        Triple Tactics Talent1 card
                        UR Rarity
                        Triple Tactics Thrust2 card

                        Main: 60 Extra: 15

                        R Rarity
                        3 cardAlbion the Shrouded Dragon
                        R Rarity
                        3 cardAlbion the Shrouded Dragon
                        Albion the Shrouded Dragon
                        DARK 8
                        Albion the Shrouded Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn.


                        SR Rarity
                        2 cardAluber the Jester of Despia
                        SR Rarity
                        2 cardAluber the Jester of Despia
                        Aluber the Jester of Despia
                        DARK 4
                        Aluber the Jester of Despia
                        • ATK:

                        • 1800

                        • DEF:

                        • 0


                        If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.


                        UR Rarity
                        1 cardBlue-Eyes Abyss Dragon
                        UR Rarity
                        1 cardBlue-Eyes Abyss Dragon
                        Blue-Eyes Abyss Dragon
                        LIGHT 8
                        Blue-Eyes Abyss Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.


                        UR Rarity
                        1 cardBlue-Eyes Alternative White Dragon
                        UR Rarity
                        1 cardBlue-Eyes Alternative White Dragon
                        Blue-Eyes Alternative White Dragon
                        LIGHT 8
                        Blue-Eyes Alternative White Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                        UR Rarity
                        1 cardBlue-Eyes Jet Dragon
                        UR Rarity
                        1 cardBlue-Eyes Jet Dragon
                        Blue-Eyes Jet Dragon
                        LIGHT 8
                        Blue-Eyes Jet Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 0


                        Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.


                        UR Rarity
                        1 cardBystial Magnamhut
                        UR Rarity
                        1 cardBystial Magnamhut
                        Bystial Magnamhut
                        DARK 6
                        Bystial Magnamhut
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                        SR Rarity
                        1 cardBystial Saronir
                        SR Rarity
                        1 cardBystial Saronir
                        Bystial Saronir
                        DARK 6
                        Bystial Saronir
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


                        N Rarity
                        1 cardDespian Tragedy
                        N Rarity
                        1 cardDespian Tragedy
                        Despian Tragedy
                        DARK 1
                        Despian Tragedy
                        • ATK:

                        • 400

                        • DEF:

                        • 400


                        If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.


                        SR Rarity
                        3 cardFallen of Albaz
                        SR Rarity
                        3 cardFallen of Albaz
                        Fallen of Albaz
                        DARK 4
                        Fallen of Albaz
                        • ATK:

                        • 1800

                        • DEF:

                        • 0


                        If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.


                        N Rarity
                        1 cardGimmick Puppet Nightmare
                        N Rarity
                        1 cardGimmick Puppet Nightmare
                        Gimmick Puppet Nightmare
                        DARK 8
                        Gimmick Puppet Nightmare
                        • ATK:

                        • 1000

                        • DEF:

                        • 2000


                        You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.


                        UR Rarity
                        3 cardMaxx "C"
                        UR Rarity
                        3 cardMaxx "C"
                        Maxx "C"
                        EARTH 2
                        Maxx "C"
                        • ATK:

                        • 500

                        • DEF:

                        • 200


                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                        R Rarity
                        1 cardSpringans Kitt
                        R Rarity
                        1 cardSpringans Kitt
                        Springans Kitt
                        DARK 4
                        Springans Kitt
                        • ATK:

                        • 1700

                        • DEF:

                        • 1000


                        If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.


                        UR Rarity
                        2 cardThe Bystial Lubellion
                        UR Rarity
                        2 cardThe Bystial Lubellion
                        The Bystial Lubellion
                        LIGHT 8
                        The Bystial Lubellion
                        • ATK:

                        • 2500

                        • DEF:

                        • 3000


                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                        UR Rarity
                        1 cardTri-Brigade Mercourier
                        UR Rarity
                        1 cardTri-Brigade Mercourier
                        Tri-Brigade Mercourier
                        DARK 4
                        Tri-Brigade Mercourier
                        • ATK:

                        • 800

                        • DEF:

                        • 0


                        When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.


                        UR Rarity
                        1 cardBlue-Eyes White Dragon
                        UR Rarity
                        1 cardBlue-Eyes White Dragon
                        Blue-Eyes White Dragon
                        LIGHT 8
                        Blue-Eyes White Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                        UR Rarity
                        1 cardBlue-Eyes Chaos MAX Dragon
                        UR Rarity
                        1 cardBlue-Eyes Chaos MAX Dragon
                        Blue-Eyes Chaos MAX Dragon
                        DARK 8
                        Blue-Eyes Chaos MAX Dragon
                        • ATK:

                        • 4000

                        • DEF:

                        • 0


                        You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


                        UR Rarity
                        2 cardBlazing Cartesia, the Virtuous
                        UR Rarity
                        2 cardBlazing Cartesia, the Virtuous
                        Blazing Cartesia, the Virtuous
                        LIGHT 4
                        Blazing Cartesia, the Virtuous
                        • ATK:

                        • 1500

                        • DEF:

                        • 1500


                        If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                        UR Rarity
                        1 cardGuiding Quem, the Virtuous
                        UR Rarity
                        1 cardGuiding Quem, the Virtuous
                        Guiding Quem, the Virtuous
                        LIGHT 4
                        Guiding Quem, the Virtuous
                        • ATK:

                        • 1500

                        • DEF:

                        • 1500


                        (This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.


                        SR Rarity
                        2 cardThe White Stone of Ancients
                        SR Rarity
                        2 cardThe White Stone of Ancients
                        The White Stone of Ancients
                        LIGHT 1
                        The White Stone of Ancients
                        • ATK:

                        • 600

                        • DEF:

                        • 500


                        Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.


                        SR Rarity
                        2 cardBook of Eclipse
                        SR Rarity
                        2 cardBook of Eclipse
                        Book of Eclipse
                        Spell Quick
                        Book of Eclipse

                          Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                          UR Rarity
                          1 cardBranded Fusion
                          UR Rarity
                          1 cardBranded Fusion
                          Branded Fusion
                          Spell Normal
                          Branded Fusion

                            Fusion Summon 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Branded Fusion" per turn.


                            SR Rarity
                            3 cardBranded in High Spirits
                            SR Rarity
                            3 cardBranded in High Spirits
                            Branded in High Spirits
                            Spell Quick
                            Branded in High Spirits

                              Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn.


                              R Rarity
                              1 cardBranded in Red
                              R Rarity
                              1 cardBranded in Red
                              Branded in Red
                              Spell Quick
                              Branded in Red

                                Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn.


                                SR Rarity
                                1 cardBranded in White
                                SR Rarity
                                1 cardBranded in White
                                Branded in White
                                Spell Normal
                                Branded in White

                                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn.


                                  UR Rarity
                                  1 cardBranded Lost
                                  UR Rarity
                                  1 cardBranded Lost
                                  Branded Lost
                                  Spell Continuous
                                  Branded Lost

                                    The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of "Branded Lost" once per turn.


                                    N Rarity
                                    1 cardBranded Opening
                                    N Rarity
                                    1 cardBranded Opening
                                    Branded Opening
                                    Spell Quick
                                    Branded Opening

                                      Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Branded Opening" once per turn.


                                      UR Rarity
                                      2 cardCalled by the Grave
                                      UR Rarity
                                      2 cardCalled by the Grave
                                      Called by the Grave
                                      Spell Quick
                                      Called by the Grave

                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                        Tag(s):

                                        R Rarity
                                        1 cardChaos Form
                                        R Rarity
                                        1 cardChaos Form
                                        Chaos Form
                                        Spell Normal
                                        Chaos Form

                                          This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


                                          UR Rarity
                                          1 cardFoolish Burial
                                          UR Rarity
                                          1 cardFoolish Burial
                                          Foolish Burial
                                          Spell Normal
                                          Foolish Burial

                                            Send 1 monster from your Deck to the GY.




                                            Tag(s):

                                            UR Rarity
                                            3 cardFusion Deployment
                                            UR Rarity
                                            3 cardFusion Deployment
                                            Fusion Deployment
                                            Spell Normal
                                            Fusion Deployment

                                              Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


                                              UR Rarity
                                              1 cardGold Sarcophagus
                                              UR Rarity
                                              1 cardGold Sarcophagus
                                              Gold Sarcophagus
                                              Spell Normal
                                              Gold Sarcophagus

                                                Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  UR Rarity
                                                  2 cardSuper Polymerization
                                                  UR Rarity
                                                  2 cardSuper Polymerization
                                                  Super Polymerization
                                                  Spell Quick
                                                  Super Polymerization

                                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                    Tag(s):

                                                    UR Rarity
                                                    1 cardThat Grass Looks Greener
                                                    UR Rarity
                                                    1 cardThat Grass Looks Greener
                                                    That Grass Looks Greener
                                                    Spell Normal
                                                    That Grass Looks Greener

                                                      If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                      UR Rarity
                                                      1 cardThe Melody of Awakening Dragon
                                                      UR Rarity
                                                      1 cardThe Melody of Awakening Dragon
                                                      The Melody of Awakening Dragon
                                                      Spell Normal
                                                      The Melody of Awakening Dragon

                                                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        Triple Tactics Talent
                                                        Spell Normal
                                                        Triple Tactics Talent

                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                          Tag(s):

                                                          UR Rarity
                                                          2 cardTriple Tactics Thrust
                                                          UR Rarity
                                                          2 cardTriple Tactics Thrust
                                                          Triple Tactics Thrust
                                                          Spell Normal
                                                          Triple Tactics Thrust

                                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                            SR Rarity
                                                            1 cardBranded Banishment
                                                            SR Rarity
                                                            1 cardBranded Banishment
                                                            Branded Banishment
                                                            Trap Normal
                                                            Branded Banishment

                                                              Target 1 "Despia" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 "Branded Banishment" per turn.


                                                              R Rarity
                                                              2 cardBranded Retribution
                                                              R Rarity
                                                              2 cardBranded Retribution
                                                              Branded Retribution
                                                              Trap Counter
                                                              Branded Retribution

                                                                When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn.


                                                                SR Rarity
                                                                2 cardFusion Duplication
                                                                SR Rarity
                                                                2 cardFusion Duplication
                                                                Fusion Duplication
                                                                Trap Normal
                                                                Fusion Duplication

                                                                  Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 "Fusion Duplication" per turn.


                                                                  UR Rarity
                                                                  2 cardAlbion the Branded Dragon
                                                                  UR Rarity
                                                                  2 cardAlbion the Branded Dragon
                                                                  Albion the Branded Dragon
                                                                  DARK 8
                                                                  Albion the Branded Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                                  UR Rarity
                                                                  1 cardAlbion the Sanctifire Dragon
                                                                  UR Rarity
                                                                  1 cardAlbion the Sanctifire Dragon
                                                                  Albion the Sanctifire Dragon
                                                                  LIGHT 8
                                                                  Albion the Sanctifire Dragon
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of "Albion the Sanctifire Dragon" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.


                                                                  SR Rarity
                                                                  1 cardBlue-Eyes Tyrant Dragon
                                                                  SR Rarity
                                                                  1 cardBlue-Eyes Tyrant Dragon
                                                                  Blue-Eyes Tyrant Dragon
                                                                  LIGHT 8
                                                                  Blue-Eyes Tyrant Dragon
                                                                  • ATK:

                                                                  • 3400

                                                                  • DEF:

                                                                  • 2900


                                                                  "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                                  UR Rarity
                                                                  1 cardBorreload Furious Dragon
                                                                  UR Rarity
                                                                  1 cardBorreload Furious Dragon
                                                                  Borreload Furious Dragon
                                                                  DARK 8
                                                                  Borreload Furious Dragon
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                                                  UR Rarity
                                                                  1 cardDespian Quaeritis
                                                                  UR Rarity
                                                                  1 cardDespian Quaeritis
                                                                  Despian Quaeritis
                                                                  LIGHT 8
                                                                  Despian Quaeritis
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2500


                                                                  1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                                                                  UR Rarity
                                                                  1 cardGranguignol the Dusk Dragon
                                                                  UR Rarity
                                                                  1 cardGranguignol the Dusk Dragon
                                                                  Granguignol the Dusk Dragon
                                                                  LIGHT 8
                                                                  Granguignol the Dusk Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2500


                                                                  "Blazing Cartesia, the Virtuous" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 "Dogmatika" monster from your Deck or 1 "Despia" monster from your Extra Deck. You can only use each effect of "Granguignol the Dusk Dragon" once per turn.


                                                                  UR Rarity
                                                                  1 cardLubellion the Searing Dragon
                                                                  UR Rarity
                                                                  1 cardLubellion the Searing Dragon
                                                                  Lubellion the Searing Dragon
                                                                  LIGHT 8
                                                                  Lubellion the Searing Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 3000


                                                                  1 DARK monster + "Fallen of Albaz" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Lubellion the Searing Dragon", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Lubellion the Searing Dragon" once per turn.


                                                                  UR Rarity
                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                  UR Rarity
                                                                  2 cardMirrorjade the Iceblade Dragon
                                                                  Mirrorjade the Iceblade Dragon
                                                                  DARK 8
                                                                  Mirrorjade the Iceblade Dragon
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                                  SR Rarity
                                                                  1 cardMudragon of the Swamp
                                                                  SR Rarity
                                                                  1 cardMudragon of the Swamp
                                                                  Mudragon of the Swamp
                                                                  WATER 4
                                                                  Mudragon of the Swamp
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1600


                                                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                  SR Rarity
                                                                  1 cardPredaplant Dragostapelia
                                                                  SR Rarity
                                                                  1 cardPredaplant Dragostapelia
                                                                  Predaplant Dragostapelia
                                                                  DARK 8
                                                                  Predaplant Dragostapelia
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 1900


                                                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                  UR Rarity
                                                                  1 cardRindbrumm the Striking Dragon
                                                                  UR Rarity
                                                                  1 cardRindbrumm the Striking Dragon
                                                                  Rindbrumm the Striking Dragon
                                                                  DARK 8
                                                                  Rindbrumm the Striking Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  "Fallen of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.


                                                                  UR Rarity
                                                                  1 cardTitaniklad the Ash Dragon
                                                                  UR Rarity
                                                                  1 cardTitaniklad the Ash Dragon
                                                                  Titaniklad the Ash Dragon
                                                                  DARK 8
                                                                  Titaniklad the Ash Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2500


                                                                  "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                                  UR Rarity
                                                                  1 cardPredaplant Verte Anaconda
                                                                  UR Rarity
                                                                  1 cardPredaplant Verte Anaconda
                                                                  Predaplant Verte Anaconda
                                                                  DARK
                                                                  Predaplant Verte Anaconda
                                                                  • ATK:

                                                                  • 500

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.



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